Mythos is a realm where legends are born, forged in shadow and flame. Those who seek glory must carve their name in stone, through storms of steel and the silence of the unknown.
Magic breathes through every wind-swept peak, secrets sleep beneath sacred ruins. No light without darkness, no triumph without sacrifice. In this world, fate bows to those who dare.
Embrace the unknown. Awaken the legend within. Welcome to Mythos – Realm of Legends.
PLANNING PHASE
Setting the main goals for the server. Gathering and analyzing feedback from the developer and internal team to understand expectations and ideas, then creating a clear roadmap for development
CONCEPT DEVELOPMENT
Designing detailed concepts for new systems and refining existing content based on input from the developer and internal team.
DEVELOPMENT PHASE
Implementing new features and integrating them with existing systems. Collaborating within the team to develop promotional materials and refine systems to align with the updated internal vision.
ADJUSTMENT PHASE
Fine-tuning new and existing mechanics to ensure they align with gameplay goals and the team's vision. Conducting in-depth balancing and optimization.
TESTING & PROMOTION
Conducting internal tests to identify bugs and inconsistencies. Inviting selected individuals for external testing to gather feedback on gameplay, stability, and usability in preparation for a broader release.
FINAL PREPARATIONS
Fixing reported issues from the testing phase and implementing necessary improvements
LAUNCH PHASE
Official release and initial player interaction and support.